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Happy Buddha (WebGL Sub-Surface Scattering)
by
Gory
Happy Buddha (WebGL Sub-Surface Scattering)
by
Gory
Real Time
View V2 (Beta)
Test of real-time subsurface scattering effects.
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Created on January 16th, 2015.
Modified on January 16th, 2015.
License: None (All rights reserved).
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Happy Buddha (WebGL Sub-Surface Scattering)
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